Level[]
As you gain levels new Skills are unlocked.
Experience[]
Experience is used to increase level, each level requires an increasing amount of experience to achieve it. Experience is gained through various activities including forging items.
Health[]
As the players health decreases the red screen overlay will increase in intensity and the rate at which it pulses.
Recovery[]
Health will automatically regenerate when the player stops taking damage.
Death[]
If all health is lost, the player will die following which they may respawn at the Vat depending on the game mode.
Media[]
Images[]
Current Player Stats window | Old Mock up of Player Stats Menu |
Update History[]
- Player Stats added to StarForge