DevNews

The new update is finally ready. We are very excited to see what everybody has to say about it. Hopefully you all enjoy playing through the content as much as we do. Patch notes regarding the changes can be found below!
 * Update 0.5 Now Available On Steam!

In the last blog post we shared a few details about a problem we were trying to solve. With the new digging mechanics going into the game, it became obvious that the current implementation of the pallet system was simply not going to work.
 * Pallet System Revamp

The build has come a long way since the last update and the addition of digging has created a lot of really cool gameplay. As a result of these new feature additions, we have exposed a few challenges that need to be resolved before we have a high quality update ready for you.
 * November Update Running Late

It has been a busy few weeks here at CodeHatch. We've now got everything done up with our office expect for insurance, which is currently in the works. And we plan to fully move in the next couple...
 * The Desert Outpost

We believe the update will be out sometime in the next month, possibly a bit longer. We are sorry we could not finish it in January as we previously estimated. A few things came to pass that sl...
 * The Upcoming MP Update

Were implementing the pallet system into the game. The player can only hold finite amount of resource after mining it or chopping down trees. If you can no longer hold a particular type of resourc...
 * Pallet System, Wood, Stone, Metal, Oil

With the highs and lows of running a funding campaign, customer service emails (2000+ received since campaign launched), developing the game, and all 3 of us coming down with the flu (which we bla...
 * Working on Fort Defense, Movement, Infinite Terrain